Post
#202 February 10, 2020
“He
Said What? Effective Dialogue for a Good Story”
Every writer of fiction, every story-teller, must
deal with fictional dialogue. Writing
dialogue is a true art. That’s because
dialogue has to serve many masters in any story.
Here’s snatch of dialogue that opens my sf novel The Farpool, from the very first page…
Angie Gilliam squirmed a bit more but it was no
use. Something sharp was pinching her
butt. The weight of Chase Meyer on top
of her made it hurt like crazy.
“Ouch…that
hurts like hell…what the hell are you doing?”
“Sorry…just trying to…it’s the Cove. Water’s choppy today—“
Angie twisted and contorted herself to ease the
pressure. That was better.
“Maybe this wasn’t such a great idea, huh?”
They had packed a meal and grabbed a boat from
Turtle Key Surf and Board—that was Mack Meyer’s shop, Chase’s Dad. They had puttered along the coast off Shelley
Beach until they came to Half Moon Cove—they always did it in Half Moon
Cove—and found a secluded spot a few dozen meters off shore…right under some
cypress trees. Always smelled great
there.
Then Chase and Angie wolfed down their sandwiches,
dialed up the right music on Chase’s wristpad so they could slam some jam
properly and settled down to business.
That’s when the wind fetched up and the Cove got way
choppier than it usually did. Most of
the time, you could lay a place setting on top of the water and have dinner
like home, it was so placid. But not
today.
“Ouch…look…let’s give it a rest, okay…something’s
not quite right…”
Chase groaned and pulled out of her, cinching up his
shorts as he did so. He lay back against
the side of the boat, and turned the volume down on his pad…whoever it was
screeching on that go-tone needed a few more lessons. He checked the growing waves beyond the Cove
and that’s when he spied the waterspout.
“Jeez…look at that!”
Angie pulled up her own shorts, ran fingers through
her dark brown page-boy hair and sucked in a breath.
“Wow---that’s so wicked--“
There was a strange, wave-like agitation on the
horizon just beyond the Cove, maybe a few kilometers out to sea, past Shell
Key, easily. For a few moments, a
slender multi-hued waterspout danced just above the waves, like a gray-green
rope writhing and hissing on the horizon.
It only lasted a few moments, then it collapsed. There was a calm period, then the ocean began
seething again and became more agitated than before. Waves piled into the Cove, nearly upending
the little boat. Before long, another
spout had formed, all in an odd sort of rhythm.
In the dialogue above, notice that I’ve thrown in
some colloquial sounding words, some slang, chopped it up a bit, yet you can
tell what’s going on and how the characters feel about what’s going on.
Okay, so what’s going on here? Dialogue serves many purposes…
- Dialogue has to sound real, without being real.
Think about the speech
you hear around you all the time. It’s
filled with ums, uhs, fits and starts and circuitous, poorly constructed, often
grammatically incorrect sentences. That’s
the way real people talk…in any language.
Dialogue has to sound like that, without actually being like that. That’s why
it’s an art. A few selected ums and ahs goes a long way in fictional dialogue. It leads the reader’s inner ear to hear
something that sounds real but it also performs other fictional duties as well.
2. Dialogue has to advance the story.
Look again at the
passage above. What do you know about
the story: two lovers are getting it on in a canoe in some kind of cove. Their little tryst isn’t turning out so well,
so they stop. They see a water
spout. The ocean starts heaving. Strange things are happening. All this on one page. All dialogue has to do something to move the
story along and it has to do this through the words of the characters. They see and experience things. They report and comment on what they see or
hear or experience. They respond
verbally to what’s happening: “…ouch,
that hurts, stop doing that….” The reader lives vicariously through the
characters so dialogue is really important….it has to sound real. You want
the reader to empathize with your characters.
Dialogue helps make the connection.
3. Dialogue
has to reveal character and convey feelings and emotions.
There are ways other
than dialogue to do this, narrative ways.
The writer could just say: “Jane felt sad and wished the pain would
stop.” But in general, it’s always
better to show rather than tell. Show
Jane reacting in a way that conveys sadness.
“Tears flowed down Jane’s cheeks and she sighed, ‘I wish I was dead…I
can’t take this anymore.’” This reads a
lot more powerfully and dramatic. The
dialogue, when done well, puts the reader in the character’s shoes and
practically compels sympathy, empathy, all those things a writer or
story-teller wants. Now we want to know
more about why Jane wishes she were dead, what’s driven her to this point. Hopefully, the writer and the story will
reveal that. Done well, dialogue can
really establish a strong emotional bond between fictional characters and the
reader.
Fictional dialogue carries a lot of weight. It’s not easy to do well. You don’t normally talk in stilted, formal
phrases (unless the story requires it) so your characters shouldn’t
either. Write dialogue like you talk and
like you hear other people talking. Then
clean it up a little and bend it to the story’s needs. As for me, whenever I hear a particularly
colorful word or phrase, I write it down.
Usually it’ll turn up somewhere later in a story.
The next post to The
Word Shed comes on February 17.
See you then.
Phil B.
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