Post #192 November 11, 2019
“Story Basics: Conflict”
The website Storysci.com says this about
conflict:
Conflict is the
natural result of one character’s desire intersecting an obstacle. Conflict
increases proportionally to the amount that each side pushes back. It drives
the story forward and keeps the audience interested. Without it, nothing in the
plot would be worth mentioning because story without conflict is not story,
it’s summary.
Not all story conflict
is between people. Maybe your main character
crash lands on an alien planet and has to survive all kind of natural forces or
creatures trying to eat him or her. In
Arthur C. Clarke’s Rendezvous with Rama, the big alien cylinder-ship is
the cause of much of the conflict. But
most conflict in stories is between people and this is a storytelling tradition
that goes back all the way to Gilgamesh.
Your characters have
to want something. They have to want to
do something. Otherwise, you don’t have
a story, as the quote above says. I just
finished a science fiction short story called “Second Sun.” In this story, the action takes place on a
station in orbit around Jupiter. The
station has a mission and the main character (the story is told first-person
POV) has a goal of destroying the station and preventing the mission from being
accomplished. However, he learns upon
arriving that his own estranged mother is a member of the station crew. Here’s the conflict: does he continue with
his mission, destroy the station and kill his own mother? Or does this encounter resurrect long-lost
feelings and cause him to change his mission in some way, a way that allows him
to still fulfill his assignment and yet save his mother (and his self-esteem)
from destruction. The conflict in this
story operates on multiple levels: inside the mind of the terrorist-anarchist
main character, with and against the station crew and with/against his own
mother. But conflict is at the heart of
this story.
How do you engender
conflict? How do you lay the groundwork?
The first thing to do
in laying the groundwork is to develop believable, credible characters. To do this, I often (even for the story
mentioned above) write small character bio sketches. In this way, my characters have a background
I can refer to and it’s consistent. You
want your readers to empathize with the character in some fashion. Is he going to complete his mission? Is he really going to be responsible for the
death of his own mother?
Next, give your
believable characters something to achieve, something to strive for. Make it important, even life-threatening or
altering. It’s not enough to say Joe
Blow is striving to get to the drugstore before it closes and buy a candy
bar. Give him a reason, a critical,
existential reason to do that…if he doesn’t, the teen-aged home invader holding
his daughter captive may slit her throat.
Now there’s conflict.
Let’s stay with the example of your daughter
being held hostage. What might happen if
the drugstore is closed. Ah, now we have
plot complications. Maybe the distraught
father swipes a candy bar from a neighbor kid.
Maybe he breaks into the house next door and ransacks the cookie jar or
pantry. More complications. Maybe he can’t call the police because his
phone’s not charged and the invader has cut all landlines (does anyone use
landline phones anymore?).
Start with an inherent
conflict between the desires or needs of one character and how that is impacted
when it meets the desires and needs of another character. Then describes what happens or better yet, show
what happens, when these needs clash.
Even better, as
matters escalate in this conflict, maybe one of the characters changes in some
way. Maybe your distraught father is
able to trick the home invader and drug the candy bar with rat poison. Or maybe be comes to empathize with the
invader such that he can talk him into surrendering to the SWAT team outside. And after this ordeal, the distraught father
(grateful beyond words that his daughter is safe) begins taking an interest in
helping wayward youth. He’s changed in
an important way.
Now you have the
outlines of a story. As I said in the
opening post to this series, “We don’t often think much about our skeletal frames
unless something’s hurting, but your skeleton is what holds you up and the same
is true for storytelling basics. They
hold up a story…or not, depending on how well you take care of them.”
The
next post to The Word Shed comes on November 18 and deals with point #4
in our story lab checklist of Top Ten Storytelling Basics: make your
protagonist proactive, not reactive.
See
you then.
Phil
B.
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