“A Peek Ahead
at The Farpool: Exodus”
In this post, I’d like to give you a sneak peak at
where I’m going in the Farpool series.
The original title The Farpool
is already available at Smashwords.com and fine ebook retailers
everywhere. The sequel The Farpool: Marauders of Seome is in
progress now and I expect to make this available for the holidays in late
2017. The next story in this sequence is
entitled The Farpool: Exodus.
To summarize, the home planet of my marine beings is
doomed to destruction because their sun has been poisoned with starball impacts
from an enemy known as the Coethi. The
star-sun Sigma Albeth B will soon supernova and we learn this toward the end of
Farpool:Marauders. But the Farpool itself
is a wormhole in space and time, and a bridge between Seome and Earth. Learning
how to manipulate and transit this wormhole, some factions on Seome realize
that the Farpool is an escape path from their doomed world. The problem is that they will be escaping, in
large numbers, to the oceans of Earth.
And some Seomish realize that the current residents of Earth might not
take too kindly to the appearance of another intelligent species on their
world, even if they are basically talking fish and live in the oceans.
That’s the underlying conflict of Exodus.
Below, I’ve provided a synopsis of the Prologue and
Chapter 1 of The Farpool: Exodus…
Prologue
Seome
Six Thousand Light Years from Earth
Time: 785.2, Epoch of Tekpotu
Story opens with
the cataclysmic explosion of a supernova in space, a star called Sigma Albeth
B, detonating and spewing its contents through space for light years in every
direction. Beyond the confines of the
Sigma Albeth B system, a small fleet of Coethi jumpships quietly withdraws,
having just let loose a final volley of starballs, which impacted the sun and
initiated the deadly sequence of events.
We
follow the sequence of events as the star’s core suddenly collapses, followed
by the rebound explosion as the collapsing envelope collides with the outward
shock wave. Two hours later, the gas
envelope of Sigma Albeth B is explosively ejected away. Every moon and planet in the Sigma Albeth B
system (there are 12 in all) is incinerated.
One of the planets was a world called Seome, a world of vast oceans, a
world home to twenty million intelligent inhabitants.
Several
hundred thousand of these inhabitants were able to escape the death throes of
their sun, through a wormhole they called the Farpool. The wormhole linked the fates of two worlds,
Seome and a world called Terra…Earth.
These
two hundred thousand inhabitants rode the wormhole of the Farpool in a fleet of
sleds, lifeships, and other assorted craft, anything that would hold people,
cobbled together in the frantic last days of their world and flung into the
Farpool in desperation. Some ships
didn’t survive the trip. Those that did
landed in a bewildering array of times…some landed in mid-20 century Earth,
some in the 16th century, among Spanish galleons and English
men-of-war, some in the 28th century, when the seas had swallowed
almost every continent and there were two moons in the sky. One group of emigrants landed in the
Cretaceous epoch of ancient Earth history, with the skies darkening as a giant
asteroid called Chicxulub approached.
And
some landed in the early 22nd century, in a bevy of waterspouts
centered on a range of underwater hills north of Bermuda, a place the
oceanographers called the Muir seamounts.
This
is the story of the Kelvishtu, the
great exodus of the lost and the desperate from the doomed ocean world of
Seome. Millions perished in the
supernova of their sun Sigma Albeth B.
Two hundred thousand survived in a harrowing series of trips through the
Farpool.
They
were not alone.
Chapter
1
Earth
The Atlantic Ocean, near Bermuda
May 1, 2115
Several hundred thousand Seomish, from all kels,
have managed to emigrate through the Farpool to Earth. Twenty million others died in the End
Times…the great ak’loosh. The Farpool
has been destroyed…for now. The Time
Twister created the Farpool. To
re-create the Farpool, another Time Twister (wavemaker) would have to be built.
The emigrants (known among themselves as tu’kelke) have mostly traveled in
lifeships and modified kip’ts to 22nd century Earth. However, some of the emigrants did not have
proper control of their lifeships and wound up on Earth in different time
periods…mid-20th century Earth, 16-century Earth, 28th century Earth
and one small group in the Cretaceous period of Earth, just before the big
asteroid Chicxulub struck, dooming the dinosaurs. None of these tu’kelke have any way of communicating with each other, or
traveling, since the Farpool is gone.
In a small cave near the growing encampment of the tu’kelke at the Muir seamounts, Chase
(still em’took-modified) finds a
familiar face in the form of Tulcheah li, half-Omtorish, half-Ponkti, working
with other members of her em’kel to unpack pods and cases and make some kind of
home in the dim warren of caves. They are
glad to see each other and embrace.
Chase invites Tulcheah out for a roam about the settlement.
For the time being, the settlement is to be known as
Kee’nomsh’pont (Little Omsh’pont), a
way of remembering the great capital city of the Omt’or, back on Seome. Tulcheah describes the frightening trip
through the Farpool…some of her em’kel
in other ships didn’t make it. In fact,
she’s lost several close friends and, although glad to be alive, is somewhat
despondent. Chase knows what to do about
that.
The two of them roam about the scattering of
settlements, encountering first Eep’kostic, then Sk’ortish emigrants, who are
already gathering themselves into kel-related camps. They then encounter a school of Ponkti midlings,
engaged in learning tuk moves from
none other than Loptoheen himself. They
stop to watch, but it’s clear that the Ponkti want to isolate themselves from
the others and after some harsh words with Loptoheen, Chase and Tulcheah leave. They discuss how even in this difficult
setting and their new home, the kels are already organizing themselves into
water clans once again.
As they roam about the camps, they learn of a great
roam being organized by the Metahs of the kels: Mokleeoh, Lektereenah, Okeemah
and Kolandra…a roam for the purpose of settling disputes and setting conditions
for how the settlement will operate.
Already, great crowds are gathering near the edge of Keenomsh’pont. It will also be a chance to study and learn
about their new surroundings.
Tulcheah and Chase find an isolated niche on the
other side of the great seamount and couple vigorously, all the while keeping
an eye on the strange and nosy sea life flitting by. After lovemaking is over, they are startled
to first hear, then see an odd submersible vehicle nosing about nearby, seeming
to observe them (it is the unmanned autonomous submarine Beagle from Woods Hole, investigating acoustic and seismic
anomalies around the Muir seamounts. In
the multiple landings of the Farpool, seismic tremors and strange waterspout activity
have been set off and marine scientists want to know why).
Startled and somewhat frightened, Chase and Tulcheah
make their way back to the settlement and join the gathering roam crowd. The submersible Beagle discreetly follows.
The roam gets underway and each Metah has her
say. First, a compressed history of all
the kels is recited and sung by all, then the Metahs sing their wishes for what
is to come and how the kels are to be organized. For now, Keenomsh’pont will be home, but the
kels will move to their own territories and waters within the seamount complex,
while exploratory expeditions are organized.
Once the Separation is accomplished, all kels will contribute to these
expeditions. The overall effort is to be
led by Likteek of Omt’or, with assistance from every kel. Five teams will assemble into a sort of Corps
of Discovery, and each team will be responsible for navigating to the farthest
corners of this marine world that the Tailless call Urth, reconnoitering and
surveying and collecting specimens from what they find. After one mah, the exploratory teams will
re-convene at Keeomsh’pont and report their findings.
The Metahs sing out their choices for who is
assigned to each team. Chase finds that
he will be part of the Omtorish team, which it to be commanded by veteran kip’t
pilot Manklu tel himself. Their route
will take them west in this great ocean.
Once he fully understands where they are now, Chase is excited by this
news. West means toward the Gulf Stream
and North America…seas and lands he’s familiar with.
The great roam returns to their makeshift settlement
of Keenomsh’pont, only to find the strange submersible Beagle nosing about their encampment. Startled and incensed at the intrusion,
Ponkti Metah Lektereenah orders a squad of her prodsmen and suppressors to
attack and drive the craft off. They do
so and the Beagle is soon lying on
the seafloor in a shallow ravine, shattered and still.
But at the surface, scientists aboard Beagle’s mother ship Darwin are fully aware of what has happened. Beagle
no longer responds to their commands to return to Darwin, but the scientists aren’t concerned about that….for what
they have seen through Beagle is so
startling and unexpected, they can scarcely believe it. The news flashes around the world from Darwin in minutes: some kind of lost
civilization has just been discovered near Bermuda.
Some are already calling it Atlantis.
***
This little pre-excerpt will give you a flavor of
what’s coming in The Farpool: Exodus. Look for it next year, probably late spring
of 2018.
In my next post, July 3, I’ll provide a sort of
basic outline of where I want to go with The Farpool Stories from here. Check in on July 3 for another sneak peek.
See you then.
Phil B.